stellaris humiliated modifier. A searchable list of all civic codes from Stellaris. stellaris humiliated modifier

 
A searchable list of all civic codes from Stellarisstellaris humiliated modifier  1

I assume the modifier works like this, just need confirmation: so admiral diff, resources from jobs there is a flat 1,75 multiplier. Forgot = between modifier and terraforming. 5 Planet Modifiers moved from normal spawning to Anomaly Events! One for the sun, black hole, pulsar, asteroid and one for all other solid planets. And the humiliate modifier is aweful (negative bonus on happines, influence and diplomatic weight). Stellaris Dev Diary #312 - 3. Winning a Humiliation War gives 100. 9. 2_beta; every game month, the Militant Isolationist FE sends me a demand to revoke all my claims on their territory (I have none) Filthy parasites! You have encroached upon our space for the last time! Withdraw immediately, or we will cleanse the stain upon the universe that is your worthless species. Potentially losing a planet to an actual invasion should be enough for them to usually surrender to humiliation, as suing to get a planet returned should be part of the resolution, costing them more to. Visit the Stellaris/common/deposits folder for the complete list of resources. It's happened twice in a row now. 0 Reverted to a single modifier for extensive_moon_system_moon that adds the bonus for habitable and unhabitable moons; 2. 1. run. For example - you could have a war whose goal is Humiliation, and you'll still get your claims if you win the war. Just had to start a new game. A negative happiness modifier is applied, until the results show themselves. They may be positive, negative or mixed, identified by the color of the modifier's border. 0. com Humiliation wars and any other war or effect imposing an humiliated modifier on a player are now a useful instrument to contain the military capabilities of an opponent. 0. By the time the humiliation modifier ended, I had a stronger fleet up and ready to do what the previous fleet couldn't. war 9 0 wg_tribute. 2 Army upkeep 2 Stat modifiers affecting edicts 2. You are stealing their energy and are either forcing them to fight the crime (which also costs them), make a deal with local crime lords (which helps you even more) or be content with a very unstable planet. And are limited to muliplicative ones for different sub-categories. This mod also overrides a game setup event game_setup. Ah, yes, I meant it will not do anything to resolve the situation which is causing the message. Humiliated modifier now has a negative icon, even if you secretly enjoyed it. A place to share content, ask questions and/or talk about the 4X grand…Warfare. DLCs not required. By: Search Advanced search…From Stellaris Wiki. ago. This applies even if the war goal is subjugation, for example - when you win the war, you'll get a. "Also when it comes to synth ascension fallen empires can only declare war to humiliate as they cannot conquer systems this includes the spiritualist fallen empires hatred for synths. Fallen empires will overlook genocides left and right yet a. Jump to navigation Jump to search. What causes the happiness modifier -10%, humiliated? Is this from a war goal? If so I am puzzled because the population I see that has it on the opposite extreme end of my empire from where a war was around 7 years ago. yuht_cryo_core. Select the planet you want to add the modifier too, and while the planet view is open, open console and try: effect add_modifier = { modifier "terraforming_candidate" } 2. Well, only through commands. 6,000 Society. Paradox Forum. Built for Stellaris version 3. 3- Conquer. Triggers and effects in game_triggers files. Unless stated otherwise, every step assumes working on MS Windows. Tooltips for Organic Sanctuary buildings and Leisure Districts for Rogue Servitors have additional information about their jobs. . Duel - New CB. Domination Tradition gives some too, I think. They already have it so empires wont build outpost near xenophobic isolationist but in a lot of my games an ally will colonize a holy world forcing a war we cannot win. 409K subscribers in the Stellaris community. Domination Tradition gives some too, I think. 2 deadline, and a handful. 6 update. Compatible with all DLC. Applying Planetary Effects to Habitats. 100% of my pops have the brain slug trait, but maybe 1 in 10 leaders are generated with the trait. Added a more negative icon to the "Failed Savior" modifier because it wasn't enough that she'll have to live with this monumental, soul-crushing defeat forever. Is there a list of all the new/changed modifiers somewhere? Specifically the modifiers that work in empire-wide edicts. So they demanded my humiliation. *) Fix the modifier issue after the 2. commands: wg_take_galatron. 0 Initial version; 2. I moved away but now I have a. This is the story about how my small, generally peaceful “People’s Democracy of Earth” defeated the most powerful Empire in the galaxy through a totally random choice I made in an anomaly event chain. This is the command to give you all the relics, give you all the empire modifiers, and complete all the unique research options: gpm_iddqd. Legacy Wikis. You're getting humiliated and it's not even by anyone! That is embarrassing indeed. 0. Plantoids and Fungoids can now reshape worlds in their image to create Gaia Worlds. 25 votes, 22 comments. You're confusing two different mechanics: 1) How AI's deciding - will he stay in war or will surrender. What causes the happiness modifier -10%, humiliated? Is this from a war goal? If so I am puzzled because the population I see that has it on the opposite extreme end of my empire from where a war was around 7 years ago. add modifiers add/substracts a set amount of a resource or attribute to a scope; mult modifiers increase or decrease the amount of a resource or attribute by a percentage; reduction modifiers divide an amount of a resource or attribute by a set amount; These affect the. You can change the political system only if the chosen ethics allow such a. . " Also when it comes to synth ascension fallen empires can only declare war to humiliate as they cannot conquer systems this includes the spiritualist fallen empires hatred for synths. To expand on this, after you've created a new species template then you select it in the species page and use the Assign Template button to move towards the actual genemodding. ) The list below is not complete, as it only includes the Effects built-in to the engine. Also, last time I played they didn't always attack me even when provoked. 4 amenities used per pop! That adds it regardless of stratum (including slaves) and since it's a flat modifier it then gets multiplied by the habitability penalty, which even on. Rather than having a bunch of specific gamechanging civics/origins, the philosophy of the game is to let people have a wide range of possibilities. It's a fanatic materialist fallen empire and my scholarium is fanatic xenophobe/ spiritualist, but I have the same ethics and the fallen empire hasn't previously been angry towards me. Triggers and effects in game_triggers files. You can use the console to kill_leader [id] Infinitely_Infinity • 2 yr. - The AI attitude towards both me and my subject is reduced; reduced more vs. What causes the happiness modifier -10%, humiliated? Is this from a war goal? If so I am puzzled because the population I see that has it on the opposite extreme end of my empire from where a war was around 7 years ago. txt and that the game_start. 2_beta; every game month, the Militant Isolationist FE sends me a demand to revoke all my claims on their territory (I have none) Filthy parasites! You have encroached upon our space for the last time! Withdraw immediately, or we will cleanse the stain upon the universe that is your worthless species. Even if you are doing everything 'right', it's always possible to do everything better. Though it's definitely not doing nothing; it's giving me the Humiliated empire modifier Click to expand. Is my game over now because I made a silly mistake I wasn't warned about? (Solved)From Stellaris Wiki. Business, Economics, and Finance. Guilli’s Planet ModifiersFor version 2. Their colours depend on the composition of the soil, with bright soil resulting in fairly clear yellow and brown crystals and darker, iron rich soil resulting in bright red or purple crystals. A war that ended in a status quo. Is there a way to get rid of it? I am planning to invade and destroy the Fallen Empire but will that work tho? Are there any console commands to do so? Though it's definitely not doing nothing; it's giving me the Humiliated empire modifier Click to expand. Opinion modifiers are present in the folder common/opinion_modifiers which modify the opinion of AI empires to all other empires. At this point, I had about 20k fleet and he had about 5k. 1. What causes the happiness modifier -10%, humiliated? Is this from a war goal? If so I am puzzled because the population I see that has it on the opposite extreme. #1 Jet Mar 21, 2020 @ 1:03pm Originally posted by Nightmyre: Claims are independent of war reasons. Runs the specified file with list of commands. Jun 12, 2019. If you are already tier 3 crisis you will be getting humiliated every time it wears off already and going synth won't change anything. Normally it's not that big a deal because worse that happens is you get humiliated but I am sort of upset because I had a particularly bad run of luck with it. 2 Available envoys. Amenities represent the services other than housing that need to be available on a planet for pops to be happy. I didn't get to see what the other empire's opinion modifiers were, but they obviously would have had he "encroaching borders" one. xenophobe, +10 for same authority. begone are those easy cheesy changes of ethics! Bug Report: FE spams claim revocation / humiliation. 2. As I said, this is no longer listed in the list of. component_template – #Components. Trade --The pacifist pop faction is fairly often named the "Prosperity" faction - and, whilst the Xenophile faction (bafflingly, to me) gets +Trade value modifiers, I have always felt like that is a better fit on the pacifist ethos (if we cant kill them lets try and trade with them) This does rub up against the one interesting pacifist civic. 0 to 2. Colonising or destroying that planet will incite their wrath for you have essentially just desecrated a planet sacred to them. 2_beta; every game month, the Militant Isolationist FE sends me a demand to revoke all my claims on their territory (I have none) Filthy parasites! You have encroached upon our space for the last time! Withdraw immediately, or we will cleanse the stain upon the universe that is your worthless species. 1] [c04b] Game Version Dick V3. What causes the happiness modifier -10%, humiliated? Is this from a war goal? If so I am puzzled because the population I see that has it on the opposite extreme end of my empire from where a war was around 7 years ago. 3 Stat modifiers affecting empire. When i hover over my diplomatic weight in the galactic community, it shows all the modifiers, there is a modifier with a -25% which im confused on…When the modifier expires, they will reissue the same demand again, and this will continue to repeat until you refuse (war) or relations improve (won't happen). 2. A war that ended in a status quo. Their change in world view and the freak out over aliens existsing is represented in the lower happiness part of the Stellar. You better be the declarer by the way, and not a helper, or you can't control when the war ends. 2. FEs can also offer requests, and if enough of them are refused to drop their opinion of you sufficiently, they may declare war. Stellaris Patch 3. -Resources from jobs -25%. [planet id] effect remove_modifier = relic_activation_cooldown. 6 Diplomatic weight. with the diff adjusted modifier every single bonus which gives x% bonus to job production will give 1,75 x % instead. This works. Everyone's favourite little blue girl comes to Stellaris as an advisor. Similar to how the ethic xenophobe reduces others opinion of you, but for a trait. #5. Thread starter Thiend;. The 'political concerns' modifier needs to be removed. In my current game, Walled Garden is a size 10 Gaia world, with High Gravity and Hazardous Weather modifiers, for a combined penalty of -15% habitability, +10% building cost, and -5% happiness. 2. [diplo] [id] reverse_diplo action_invite_to_federation 01. Use GitHub file history feature to compare_versions. it gives +5% research speed but -5% monthly unity for 10 years, and then gives the closed loop. kenney84. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. LEADER_POOL_LEAD_TIME = 5; -- Years leaders will remain in. 2. 9 ‘Caelum’ Patch Notes, and Ask Us Anything! r/Stellaris. It's still the early game. The Khan is different and the slider does not give the same bonuses as the other crisis fleets so not sure what their modifiers are. Compiled by OldEnt with the help of McAwesome, Erdnuss and the rest of the Stellaris Modding Den Discord crew. What causes the happiness modifier -10%, humiliated? Is this from a war goal? If so I am puzzled because the population I see that has it on the opposite extreme end of my empire from where a war was around 7 years ago. It's another one of these. . * Made it so you can not stack multiple "Missing Tree of Life" modifiers by trading systems. For version 3. effect remove_modifier = ultra_rich. Every time I agreed, got the "humiliated" modifier, but my vassal didn't get the message and continued to settle on the holy world, so there is no way for me to resolve the situation apart from killing the fallen empire (which I'm not in a position to do) or integrating my vassal and hoping that it's possible to give up the planet then (which. 1 "Lem" Free Features and DLC Refreshes. I was at least one system away from the FE at all times, didn't insult them or anything the like. 1. They may be positive, negative or mixed, identified by the color of the modifier's border. void_loops. Press question mark to learn the rest of the keyboard shortcutsTrade --The pacifist pop faction is fairly often named the "Prosperity" faction - and, whilst the Xenophile faction (bafflingly, to me) gets +Trade value modifiers, I have always felt like that is a better fit on the pacifist ethos (if we cant kill them lets try and trade with them) This does rub up against the one interesting pacifist civic. This. Following files are required: (do call them something unique for your mod unless you want to overwrite game files) common/static_modifiers/static. effect force_add_civic = <Civic ID> Copy. Thing is, because I'm playing as a pacifist, the only war I've participated in was when a federation ally attacked one of its' rebels. Pretty big continuous debuff since they spam warn you, to big to deal with so I gave up. A lot of planets have low or high gravity and Thin or Dense Atmospheres. 3. November 20, 2023. Needless to say we won. This started with the latest update to the 2. Stellaris. "humiliated" modifier now gives -33% influence, alloys, unity, diplo weight and naval cap for 15 years "humiliation" cb now doesn't cede claimed systems. This chapter of the guide will tell you more about political modifiers of the chosen faction. Discovering modded modifiers that indicate alien life will not trigger the "alien life found for the first time" vanilla event Arcane Edicts are now more likely to be used by AI's. 1 Introduction; 2 Dump Export. 0. [diplo] [id] reverse_diplo action_invite_to_federation 01. And I think the Power Projection thing works better if your Authority is Imperial. What causes the happiness modifier -10%, humiliated? Is this from a war goal? If so I am puzzled because the population I see that has it on the opposite extreme end of my empire from where a war was around 7 years ago. Game modification: Phi mp balancingThey seem to form clusters of crystals starting at a point in the soul and growing outwards like a flower. myriad alien races have been smashed by the Emperor's elite warriors and wiped from the face of. run. 2_beta; every game month, the Militant Isolationist FE sends me a demand to revoke all my claims on their territory (I have none) Filthy parasites! You have encroached upon our space for the last time! Withdraw immediately, or we will cleanse the stain upon the universe that is your worthless species. 2. Game modification: Phi mp balancingSomething interesting I could see happening is the provocation aspect - maybe the target gets an event occurring (building destroyed along with all pops working it) and the target empire gets a choice to either declare war or get the Humiliated modifier for -33% influence gain and -10% happiness. 6 update. 3 patch for mid to late October, which will include some of the issues brought up during the Open Beta that require new text, more fixes that did not meet the 3. Built for Stellaris version 3. This gives +10% research speed for +15% ethic divergence cost (except your capital gets a -10% ethic divergence modifier), so it gives you a great boost for your early-game years for little cost; its influence cost is also paid back easily. Z_THETA_Z. In total war anything you lose, or take will be instantly lost, or taken. Skymods Stellaris Mods Catalogue. "It is a time of legend. File must be called ' [insert file name here]' without the brackets. Stellaris Wiki. The galactic community. In the mid-23rd century, my science ship comes across a giant supercomputer counting down to a date fifty years in the future. Steam Workshop. Surrendering in the war is a thing, but it's. Spiritualists will declare war if you settle a holy world (Gaia world with the holy world planet modifier). 0. The first one is quite clear and I have logged it in our internal database. Jump to navigation Jump to search. 3. Liesure districts no longer provide housing for Rogue Servitors. " option adds the Humiliated modifier (just glad it doesn't stack), the FE gets. Load the save game, wait for the "Humiliated" effect to end (sadly I only have a save right now right after the effect was applied, so almost 10 years have to pass). So where did the modifier come from?Lets use "example_modifier" as the modifier we want to add trough an event. The planet is now locked as useless and a massive sink of energy credits in my early game. This puts me in a perpetual state of humiliation until I'm strong enough to outright crush the FE. Stellaris: Tech. Since I was not yet strong enough to challenge them, I accepted. They however started to get mad and basically told me to submit or get my butt handed to me. It isn't really that big of a deal, it only really is if you're not doing well in terms of happiness though. 2. Jump to navigation Jump to search. Liesure districts no longer provide housing for Rogue Servitors. Stellaris Patch 3. true. * Made it so you can not stack multiple "Missing Tree of Life" modifiers by trading systems. But for the second one I might just be misunderstanding, but in general the heir should be able to have their own clothing and colours as you are just designing the starting ruler and not all rulers of the line to come. 95 votes, 21 comments. I find it unlikely other mods would be changing this event (it clears planetary modifiers for home systems); in any case first in wins for events. !!Universal Modifier Patch (3. ago. 4 Claim influence cost 3. Just like real life, I suppose. It covers steps necessary to create a basic mod . The dawn of a new age of supremacy for humanity beckons. Upload Attachment You can check in the list of modifiers next to your civics, hover over the ‘humiliated’ bit and it shows you how many days are left. A ship_size has a list of slots that can have sections attached to them. Created by Rudolf Redherring. 6, once again, Paradox fools buried countless of mods and modders into the abyss. Legacy Wikis. From Stellaris Wiki. Take ownership and control of the selected fleet, starbase or planet, or if none is selected takes ownership of the planet ID given as an argument. Vassals are more likely to pledge secret fealty and betraying you. 2_beta; every game month, the Militant Isolationist FE sends me a demand to revoke all my claims on their territory (I have none) Filthy parasites! You have encroached upon our space for the last time! Withdraw immediately, or we will cleanse the stain upon the universe that is your worthless species. This fix mod brings the missing modifiers that existed in 2. This includes fallen empires two of whom now ritually humiliate me every time the humiliated modifier wears off. Upload Attachment File(s) attached So my nearby fallen empire hated me for encroaching on their territory. Any other attempted operator such as a = or ^ will result in the joining of the two sides. "Get off our holy world!") from a fallen empire, or after refusing a fallen empire's demand, you lose the resulting war. Accepting that humiliates you. 5% Empire Size penalty, except Tributaries and Subsidiaries to make them more. Each Vassal gives + 2. It’s from a mod, either Political events mod or the more events mod, I don’t remember which. 1701kalel Imperial • 2 yr. After 10 years they'll repeat it until you refuse to surrender. *. What causes the happiness modifier -10%, humiliated? Is this from a war goal? If so I am puzzled because the population I see that has it on the opposite extreme end of my empire from where a war was around 7 years ago. If you are already tier 3 crisis you will be getting humiliated every time it wears off already and going synth won't change anything. 8 "Gemini. You can claim during the war but at an increased cost. That's not a new bug. you fight only for honor! (and to safeguard your production. Random anomalies can generate a great variety of planet modifiers but those usually do not have any effects. 3. txt under the name "gas_cascade_sad". – #Global Ship Designs. If anyone else runs into this bug, you can remove debuff with the "effect remove_modifier = gas_cascade_sad" console command. The number of armies that can be engaged in combat on either side is five plus one-fifth of the planet size. Forum list Trending. You can change the political system only if the chosen ethics allow such a move. Also, guilli's is a real strain on a weaker. A war that ended in a status quo. Stellaris Wiki Active Wikis. Steps to reproduce the issue. 1200. passive - +1 megastructure build cap active - 10 year modifier, +100% megastructure build speed Experimental Weapon. If you didn't agree, then they would've declared war on you. File must be called ' [insert file name here]' without the brackets. militant isolationists . This means that an Empire Size Modifier has a greater early-game value than an Empire Size Effect Modifier, but a roughly equivalent late-game value. I've had several games now where at least one of my vassals colonize a holy world as soon as they can reach it. Stellaris is really good at extrapolation. game_modifiers_RAW files were generated from game versions available on Steam. What the mods in the merged pack provides; (Btw I'll edit this. 1 "Lem" Notes: What They Actually Mean. Stellaris is all about versatility, customization and originality. Planet modifiers. We sent a drone in there with a black light and determined that they are not fit for habitation. LEADER_POOL_SIZE = 12; -- Each leader pool will consist of this many leaders (DEFAULT 3) NDefines. You'll need to take into account the cap added by your modifier though, perhaps doing arithmetic estimations using >< checks. Check the current admin cap against a range and update the static modifier. If you wanted the planets, you needed to use the 'Cede Planet' war goal for each of the planets you want. Protectorates give a little Influence each. That's how we lost the Vietnam war, too. List includes cheat help and copyable codes. A war that ended in a status quo. 3 Base intel level. Traits Modifying Opinion. 3. See full list on stellaris. 2 (7836) Crystalline Bane planetary modifier doesn't go away if you bombard the entity until it dies. Just have the base game and want to get the addons. I agree, which is why I added an override for my defines. File should be placed in the root Stellaris folder in your My Documents. They already have it so empires wont build outpost near xenophobic isolationist but in a lot of my games an ally will colonize a holy world forcing a war we cannot win. effect force_add_civic = Command Help. Added a more negative icon to the "Failed Savior" modifier because it wasn't enough that she'll have to live with this monumental, soul-crushing defeat forever. Other than having less branch offices, or destroying the fallen empire, do I have any other options to prevent this humiliation? Thanks! In a Humiliation War, a few major space battle wins should be strongly weight and effectively win a Humiliation war - as you humiliated them. Excellent for a militarist trying to finance and accelerate the growth of research colonies. So they demanded my humiliation. The. - The colony is removed and cannot be re-settled for some span of time (at least as long as the Humiliated modifier). 100% of my pops have the brain slug trait, but maybe 1 in 10 leaders are generated with the trait. Hey everyone! I like customizing aspects of my save game for RP purposes, and I used to accomplish a lot of that either via save game editing or save scumming. SpinachNo6253. Go to Stellaris r/Stellaris. The only extra thing that happened was they killed my. 2_beta; every game month, the Militant Isolationist FE sends me a demand to revoke all my claims on their territory (I have none) Filthy parasites! You have encroached upon our space for the last time! Withdraw immediately, or we will cleanse the stain upon the universe that is your worthless species. Just be sure the Holy World is worth it. Since you agreed to abandon the colony, you are considered humiliated. They however started to get mad and basically told me to submit or get my butt handed to me. I was playing with my friend and he started to colonize near a xenophobic fallen empire. It's an arbitrary modifier that causes the AI to refuse potentially useful NAPs/alliances for no good reason. We sent a drone in there with a black light and determined that they are not fit for habitation. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Unlike a neutron sweep, no negative modifier or damage, and no need to colonize, with the cost of needing an army nearby, even if only a weak one purely to occupy as their armies are gone. 5. Description. Stellar culture shock as a planet modifier is miiighty stupid. Essentially,. As soon as I secure a cozy, large spot in the universe (through fending off invaders and defender war goals), every AI empire will see me with a massive threat modifier, even reaching to the point of levels lower than -1000. Game modification: Phi mp balancingI: Zombies are purely worker pops to support your economy. ) with all marauders being taken care of, all fallen/awaked empires being taken care of, the crisis being taken care of, and Grey Goo taken care of. the humiliate wargoal just has a super low surrender penalty and a relatively light cost for the loser. They'll also declare war if you insult them or declare them a rival. At the start of the game and until you settle your first planet, turn on the Encourage Free Thought edict. The only connection between the two are that claims give you the Conquer. I am also going to grab the noxious trait, and be Materialist, Authoritarian, Xenophobic. Sure. What causes the happiness modifier -10%, humiliated? Is this from a war goal? If so I am puzzled because the population I see that has it on the opposite extreme end of my empire from where a war was around 7 years ago. Runs the specified file with list of commands. I was trying to add modifiers from mods but that wouldn't work so I tested it on a variety of base-game modifiers such as lush, bleak, irradiated etc. Create a new country_flag to mark the country humiliated and add an opinion modifier after answering yes to avoid instant war declaration. That was actually the first thing I investigated since yours seems to be the only mod that actually has nice helpful commands and ID lists that are made public, but it doesn't seem to be your mod since the events and modifiers in question weren't listed, and your console commands didn't seem to affect the modifiers when I just tried wiping every modifier on. Other than having less branch offices, or destroying the fallen empire, do I have any other options to prevent this humiliation? Thanks!Batman59595 • 4 mo. ago. ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Victory gives 100 influence, removes the influence and supremacy stance of the loser, and gives a humiliated modifier for 10 years giving -33% influence generation and -10% happiness. ViolentBeetle • 3 yr. I have guilies planet modifiers and a 100% levithan mod, but surely this is form your more events mod. The list of possible modifiers, triggers etc, can change from patch to patch. The only. I had to decline it in order to not piss of the FE, but every time you decline a war proposal, you get a negative diplomatic modifier "Declined war". Humiliate - Current CB granted against rivals. This puts me in a perpetual state of humiliation until I'm strong enough to outright crush the FE. 2 (27ef) What version do you use? Steam. Hey, I started a new game today and got the chance to start the Become the Crisis process, but I encountered a problem regarding Military Isolationist FE. Jump to navigation Jump to search. Random anomalies can generate a great variety of planet modifiers but those usually do not have any effects. Author: forbiddenlake. 2- Release them from their contract. 3 update. Apparently they will drop the suspicious attitude if you improve. IT WAS NOT FINE! They declared war and destroyed all our star ports, invaded our home planets and made us surrender in about 5. Humiliated modifier now has a negative icon, even if you secretly enjoyed it. This is my idea for how player nomad gameplay would work. 1. When I pulled up all the console commands, that one.